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Chipmunk 2D Physics Engine Reaches Version 5.3.0

Chipmunk 2D Physics Engine Reaches Version 5.3.0

Minnesota based Howling Moon Software has announced Chipmunk 5.3.0, a new version of the popular physics engine. Chipmunk is a simple, lightweight and fast 2D rigid body physics library written in C. New detailed tutorials, greatly improved documentation, and major performance enhancements via new features make Chipmunk Physics the best choice for 2D physics in games. It is free to use, and licensed under the unrestrictive, OSI approved MIT license. Enhanced Objective-C bindings available.